Input left, lapis under it with xN (green if you have enough, red if not), ghost 3×3 preview, then Disassemble. Overflow drops on the ground, like vanilla. Creative skips the lapis cost.
Minecraft · Relics
RECLAIM
A Relic you place. Put the thing back into the pieces it came from.
Why it exists
RECLAIM is a Relic table. You find it. You do not craft it. Place it in the world, then open it. Put a pristine crafted item on the table. If the recipe is unique, the Relic shows the ingredients and returns the pieces to your inventory.
What it does
It is not silk touch for NBT. Damaged tools, enchanted gear, filled shulkers, written books, maps, and items with custom data are refused. If two recipes could explain the same item, it refuses until a datapack override picks one. Wood tags return oak. Break the table: it returns to your inventory. Contents left on the table drop.
The job costs the highest tier among recovered materials, times the recipe batches (cap 64). Wood and stone 1, iron 2, gold 3, diamond 4, netherite 8. A chest costs 1; an iron pickaxe 2; a diamond pickaxe 4.
No salvage of damaged or enchanted items. No furnace, stonecutter, or smithing reverse. No “pick the convenient recipe” on a tie. Not a hammer. Not Enchantment Workbench.
How it fits
No recipe. Rare loot, about 4% per matching chest: village weaponsmith, toolsmith, armorer, mason, and abandoned mineshafts.
Datapacks can add mappings, recipe overrides, a cost table, and a non_reclaimable tag.